Skype Stadium.

Virtual event sharing across the globe - using core Skype technology.

Client brief

Imagine a billion seat stadium - a place that embrace the power of virtual participation. Share experiences in realtime, across locations and time zones. Design a platform that leverages core Skype technology.

My role

User profiling and scenarios. Videos visualising the experience. Built a 3D enabled browser based prototype. User testing. Tech viability research. Tech documentation. Direct contact with Skype dev team.


Executive stakeholders said we delivered far beyond expectations. We gave the dev team hands on solutions for animation / video to meet web specifications. Project canceled when Skype was sold to Microsoft.

Interactive UX prototype.

Unified platform for a wide array of events.


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